Today, we speak with Mikael, one of our level designers in the shark tank, as we look back at some of the most iconic maps in Warhammer: Vermintide 2, and the thought process behind their development in celebration of our fifth anniversary.
Read MoreHave a closer look at the upcoming changes to the Sister of the Thorn and Shade Careers in this dev blog.
Read MoreConcept Artist Joseph walks you through the creation of the Blessed Tome art in this developer blog.
Read MoreLearn more about the coming update to Vermintide 2 in this developer update.
Read MoreFranz Lohner relies on his bulging journal to keep track of occurrences, intrigues, and arguments around Taal's Horn Keep.
Read MoreIn this dev blog, we are talking about upcoming improvements to bot behaviors coming to PC in patch 4.2.
Read MoreFranz Lohner relies on his bulging journal to keep track of occurrences, intrigues and arguments around Taal's Horn Keep.
Read MoreRead about how the Virtual Spcial Effects for the new Outcast Engineer was created.
Read MoreFranz Lohner relies on his bulging journal to keep track of occurrences, intrigues and arguments around Taal's Horn Keep.
Read MoreTriple XP 10 Day Bobanza, Winds of Magic Season 4, and more!
Read MoreThe most ill-omened night of the year is here between October 29 - November 8!
Read MoreRead about how the the animations for the Grail Knight were made in this Dev Blog by the Vermintide 2 Lead Animator!
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