Developer Update - February 21

 
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We will be live on Twitch/Mixer/Steam at 3.30 pm - 4.30 pm CEST today with T&T&T.


Heroes!

Hope you have had a groovy week. We have not got it all right have we. But hats off to you for letting us know where we misstep. We genuinely appreciate it. 

Today we're putting an Experimental Beta out to Steam, available for all owners of Vermintide 2, but with particular emphasis on the Beastmen available for Winds of Magic enabled lobbies.

[BETA ACCESS DETAILS ARE AT THE BOTTOM OF THIS POST]

You have fed back to us that there seems to be a disproportionate amount of Beastmen in your Vermintide. For some time now we have been fettling with Beastmen presence throughout the game on an internal version, and are ready to bring those changes in to a beta for your feedback. There is also changes to Ungor and Gor attacks damage triggers, we are hoping these are more in line with their animations so there is less chance of them getting off cheap shots.

We also heard that we really should not be fixing the Heroic Deed exploit that some folks used to spice up their Deeds before we have improved the Deed system for players. And yep, we agree that removing that was tone-deaf (feel free to blame Hedge!). In the meantime, we have reintroduced that to the game.


2.2.1 Experimental Patch Notes

  • Changed how enemy faction populations are determined in the missions. Skaven and Chaos now have a higher chance of appearing in a mission compared to Beastmen. Should mean less Beastmentide across the board.

  • Beastmen can no longer spawn in Blood in the Darkness. They don't like being inside spooky castles.

  • Polished Ungor and Gor attack damage triggers. Should now feel more fair with the attack animation.

  • Added an exploit that allows players to customize their Deed difficulties and map choices.

  • Fixed a crash in the dialogue system when a client joins an on-going game.


Access Details

To install the 2.2.1 Experimental beta, please:

  • Right-click Vermintide 2 in your Steam library sidebar 

  • Select 'Properties' 

  • Select the 'Betas' tab

  • Expand the drop-down and select: 2.2.1_experimental

A download for the patch Experimental branch should then start downloading. If the download does not start automatically, please restart the Steam client. 

PROGRESS WILL BE PERSISTENT BETWEEN THE TEST AND LIVE GAME

Feedback and Bugs

If you're playing the experimental beta and wish to provide feedback or report a bug, please do submit those to the dedicated categories on our official forums:

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Tuva J